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  • Streamline Your Workflow With This $30 Microsoft Office Professional Plus 2019 License

    Streamline Your Workflow With This $30 Microsoft Office Professional Plus 2019 License


    Disclosure: Our goal is to feature products and services that we think you’ll find interesting and useful. If you purchase them, Entrepreneur may get a small share of the revenue from the sale from our commerce partners.

    TL;DR: Secure a Microsoft Office Professional Plus 2019 for Windows license for only $29.97 (reg. $229) through July 20.

    Entrepreneurs clock an average of 52 hours a week, often juggling everything from emails to spreadsheets, according to Shopify’s Entrepreneurship Trends 2024 report. If you’re hoping to streamline your workflow and need some helpful tools to shave some time off that average, Microsoft Office can help.

    Now is your chance to rediscover these tried-and-true apps with a lifetime license to Microsoft Office Professional Plus 2019 for Windows on sale for just $29.99 (reg. $229) through July 20.

    Unlock 7 essential Microsoft Office apps for one low price

    Microsoft Office Professional Plus 2019 for Windows is ready to help you tackle your workday, providing must-have apps that let you get more done. This particular license comes with seven helpful tools.

    You can draft a document in Word and then send it in Outlook. You can also create a spreadsheet in Excel and present it in PowerPoint to colleagues. You’ll also have access to newer additions like OneNote, Publisher, and Access. With this deal, each costs less than $4.

    This license lets you enjoy these apps for life, no subscriptions required. It’s a 2019 edition, but don’t think that means it’s outdated. It has been redesigned with improved cloud connectivity and enhanced features, like new presentation tools in PowerPoint, updated email and contact management features in Outlook, and new analysis capabilities in Excel.

    Make sure you’re running Windows 10 or 11 before making a purchase. You’ll receive an instant download after purchase. If you encounter any issues, you can contact Microsoft’s free customer support.

    Outfit your PC with a Microsoft Office Professional Plus 2019 for Windows license for only $29.97 (reg. $229) through July 20.

    StackSocial prices subject to change.

    TL;DR: Secure a Microsoft Office Professional Plus 2019 for Windows license for only $29.97 (reg. $229) through July 20.

    Entrepreneurs clock an average of 52 hours a week, often juggling everything from emails to spreadsheets, according to Shopify’s Entrepreneurship Trends 2024 report. If you’re hoping to streamline your workflow and need some helpful tools to shave some time off that average, Microsoft Office can help.

    Now is your chance to rediscover these tried-and-true apps with a lifetime license to Microsoft Office Professional Plus 2019 for Windows on sale for just $29.99 (reg. $229) through July 20.

    The rest of this article is locked.

    Join Entrepreneur+ today for access.



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  • Fenne Uses AI to Help You Learn About Anything Imaginable

    Fenne Uses AI to Help You Learn About Anything Imaginable


    Even though you can use AI to learn about whatever topic you can, Fenne creates bite-sized videos about a specific topic. Captions are available in multiple languages. The immersive audio us designed to boost comprehension and retention. 

    Using the app is easy and allow you to jump right into learning. There are a number of suggestions, like the Principles of Aerodynamics. You can also select Learn Anything at the bottom of the screen and then enter a prompt on what piques your interest. 

    Creating a video takes around 15-60 seconds and you’ll receive a notification when complete. The video for my World War II prompt was concise, easy to understand, and mentioned the major highlights of the conflict. 

    Fenne is a free download now on the App Store. It’s only for the iPhone. The free version is limited to a single video. To unlock unlimited use of the app, you’ll need a subscription. That’s available for $8.99 per week or $89.99 yearly.

    Subscribers will be able to unlock unlimited AI video generation, advanced learning topics and subjects, and more. 



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  • Alchemer’s CFO on the keys to getting finance backing behind your CX initiatives

    Alchemer’s CFO on the keys to getting finance backing behind your CX initiatives


    When CFOs push back on customer experience (CX) investments, it’s rarely because they don’t care—it’s because the business case for CX isn’t framed in the financial terms they trust. 

    In the latest episode of The Business of Feedback, Alchemer CMO Bo Bandy sits down with CFO Jove Oakley to explore how CX leaders can break through that disconnect. Together, they outline three practical steps to bridge the gap with Finance, align meaningful metrics, and turn strong CX ideas into fully funded initiatives. 

    Step 1: Speak the CFO’s language—business outcomes 

    Jove’s #1 piece of advice?  
    “Find a partner in the CFO org. Spend time understanding what they’re tasked with. They care about the same things you do—they just speak a different language.” 

    Many CX leaders start with metrics like NPS or CSAT. But as Jove explains, “NPS is just a trended line. The key is tying it to business outcomes that matter—like retention, expansion, and revenue growth.” 

    Instead of starting with customer complaints or experience gaps, start by asking Finance: 
    What problems are you trying to solve this year? 

    It could be improving renewal rates, increasing customer lifetime value (LTV), or reducing churn. Once you know what Finance is focused on, you can position CX as a solution to that challenge, not just another expense. 

    💡 Pro tip: If you’re aligning CX to LTV, break the metric down. Focus on the controllable components—like retention rate, expansion potential, and customer acquisition—that CX can actually influence. 

    Step 2: Show the path to measurable results 

    Your CFO doesn’t need a miracle, they need a clear, measurable roadmap. 

    Jove’s advice? “Tell me what you’re going to measure, how we’ll track it over time, and when I can expect to see progress, even if the full payoff takes two or three years.” 

    That means: 

    • Setting baseline metrics (e.g., current NPS or churn rates) 
    • Defining target outcomes (e.g., 3% retention lift) 
    • Mapping the leading indicators (e.g., reduction in support tickets, more promoters in key segments) 
    • And most importantly: Correlating CX improvements to business impact 

    CX pros often overlook neutral NPS respondents, but as Bo and Jove discussed, that group might actually have the lowest retention rate. Focus on them, and your ROI story becomes even stronger. 

    Step 3: Understand total cost and deliver ROI 

    To get a “yes” from Finance, show that you’ve done your homework. 

    Jove wants to see: 

    • Total cost of ownership (TCO), including vendors, internal resources, and opportunity costs 
    • A realistic timeline for returns 
    • A projected ROI—ideally 3–4x over the program’s lifecycle 

    He’s also evaluating scalability. “Don’t bring me a point solution that solves one problem today but needs to be replaced or expanded in a year,” he says. CFOs want tools that grow with the business and can support multiple teams—marketing, product, HR, and beyond. 

    Bonus: Demonstrate how AI adds real value 

    AI can be a major accelerator, especially when it comes to summarizing unstructured feedback, surfacing insights faster, and democratizing access to data. But it needs to be tied to value. 

    If your CX platform includes AI: 

    • Highlight how it reduces time-to-insight 
    • Emphasize executive visibility (dashboards that your CFO will actually use) 
    • Address security and data governance concerns 

    Jove notes, “The tools I never question are the ones that give me dashboards I open every day. If your platform gives me visibility into key metrics without needing a meeting? That’s a win.” 

    Ready to watch the full conversation?  

    This blog just scratches the surface. To hear the full, candid discussion between Bo Bandy and Jove Oakley—including real-world examples, personal insights, and practical tips—watch the complete webinar

    👉 Watch the full webinar here 

    Looking for other resources? You can also watch previous episodes of the Business of Feedback, here. Additionally, check out our latest e-guide, titled The CX Leaders Guide to the CFO



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  • What’s the Highest Paid Hourly Position at Walmart?

    What’s the Highest Paid Hourly Position at Walmart?


    Walmart managers can make hundreds of thousands of dollars a year, with some even taking home mid-six-figure salaries. But there’s another high-paying role at Walmart, one that’s focused on creativity and art.

    The retail giant confirmed to USA Today that, besides managers, cake decorators are the highest-paid hourly positions in U.S. Walmart stores. The average pay for a cake decorator at Walmart starts at around $19.25 an hour, according to the outlet.

    Related: Walmart Is Raising Prices, According to the Company’s CEO. Here’s When.

    And recently, a New Jersey Walmart employee, Melissa Fernandez, has been going viral on TikTok for her cupcake bouquets.

    @melimakescakes Another Cupcake Bouquet!!! ???@Walmart #walmartcakes #cakedecorating #walmartcakedecorator #walmart3795 #cupcakes #cupcakebouquet #flowers #buttercreamflowers #walmartbakery #buttercream ♬ luther – Kendrick Lamar & SZA

    Fernandez told the AP that she’s been at Walmart for 11 years and makes about $24.40 an hour.

    The average hourly wage for Walmart’s “U.S. frontline associates” is “close to $18,” according to Walmart.

    USA Today reports that there are at least 6,000 cake decorators employed by Walmart at press time.

    According to Walmart’s career website, there are more than 50 cake decorator roles open across the country.

    Walmart had around 1.6 million U.S. employees at the end of fiscal year 2024, though the company announced in May that it was cutting 1,500 corporate employees.

    Related: Walmart Is Laying Off 1,500 Corporate Employees: ‘Reshaping Our Structure’

    Walmart managers can make hundreds of thousands of dollars a year, with some even taking home mid-six-figure salaries. But there’s another high-paying role at Walmart, one that’s focused on creativity and art.

    The retail giant confirmed to USA Today that, besides managers, cake decorators are the highest-paid hourly positions in U.S. Walmart stores. The average pay for a cake decorator at Walmart starts at around $19.25 an hour, according to the outlet.

    Related: Walmart Is Raising Prices, According to the Company’s CEO. Here’s When.

    The rest of this article is locked.

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  • Mattel, OpenAI Sign Deal to Bring ChatGPT to ‘Iconic’ Toys

    Mattel, OpenAI Sign Deal to Bring ChatGPT to ‘Iconic’ Toys


    A trailblazing new partnership will bring AI power to bestselling toys.

    Mattel announced on Thursday that it had signed a deal with OpenAI to bring ChatGPT to its “iconic” toys. The toymaker is the company behind popular items, including Barbie, Hot Wheels, UNO, and more.

    “We’re pleased to work with Mattel as it moves to introduce thoughtful AI-powered experiences and products into its iconic brands, while also providing its employees the benefits of ChatGPT,” OpenAI Chief Operating Officer Brad Lightcap said in a press release.

    Barbie dolls. Photo by Tom Starkweather/Bloomberg via Getty Images

    According to TechCrunch, the deal is the first-of-its-kind for OpenAI, which has signed deals with companies like Reddit and Google but never with a toymaker. Mattel had not yet signed any deals with any AI companies. The move will also see Mattel incorporate ChatGPT Enterprise into its business operations, so staff can use the chatbot on the job to help design new products.

    Related: ‘Our Mission Remains the Same’: OpenAI Reverses Course, Says Its Nonprofit Will Remain in Control of the Business

    The partnership is in its early stage, with its first product expected to be announced later this year. Lightcap and Mattel’s Chief Franchise Officer Josh Silverman told Bloomberg that Mattel could use AI to create digital assistants based on characters like Polly Pocket or to enhance games like UNO.

    “It’s really across the spectrum of physical products and some experiences,” Silverman told the outlet, while also noting that Mattel isn’t licensing its intellectual property to OpenAI, and it retains full ownership of the products being created.

    Mattel is pushing into digital gaming and intends to launch its first self-published game next year.

    Related: OpenAI CEO Sam Altman Says AI Agents Are Like a Team of ‘Junior Employees’

    Meanwhile, OpenAI is planning a broader push into physical products.

    Last month, the ChatGPT-maker announced its biggest deal yet with its plans to acquire io, a startup created by former Apple designer Jony Ive, for $6.4 billion. The deal brings Ive and his 55-person team over to OpenAI to work on hardware embedded with ChatGPT, which could include headphones and devices with cameras, according to a Wall Street Journal report.

    OpenAI is worth $300 billion after a record fundraising round in April. Mattel had a market cap of $6.23 billion at the time of writing.

    A trailblazing new partnership will bring AI power to bestselling toys.

    Mattel announced on Thursday that it had signed a deal with OpenAI to bring ChatGPT to its “iconic” toys. The toymaker is the company behind popular items, including Barbie, Hot Wheels, UNO, and more.

    “We’re pleased to work with Mattel as it moves to introduce thoughtful AI-powered experiences and products into its iconic brands, while also providing its employees the benefits of ChatGPT,” OpenAI Chief Operating Officer Brad Lightcap said in a press release.

    The rest of this article is locked.

    Join Entrepreneur+ today for access.



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  • One of My Favorite Ways to Relax, the Lake Coloring App, Adds Great New Features

    One of My Favorite Ways to Relax, the Lake Coloring App, Adds Great New Features


    The coloring book for adults features a wealth of intricate designs to color. And to use your artistic creativity, you can choose from artistic brushes and color wheels with more than 700 color shades.

    If you want to let your imagination run wild, there is even a blank canvas option where you can create and draw freely.

    I’ve been using the app for a few years, after a long, stressful day, and it helps me forget my stress and just focus on the moment. I highly recommend it as a unique way to end your day.

    And the app has just been updated with a pair of new features. First up, the color blind mode will enhance color visibility for anyone with color blindness. When turned on, color labels appear above the selected color on the coloring wheel so you’ll know what color you are using.

    The color picket has also been improved. Tap the selected color and then glide your finger or Apple Pencil across it. You can then explore the full spectrum and adjust brightness to find the perfect hue. 

    Lake is for the iPhone and all iPad models. It’s a free download on the App Store now. The free version offers some limitations including the number of drawings and access to certain tools and features.

    There is an optional subscription for $9.99 per month or $39.99 per year. There is a free, seven-day trial for both options.

    Subscribers will receive unlimited access to all features artists, custom coloring books, and artists.



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  • Upcoming changes to Wear OS watch faces



    Posted by François Deschênes Product Manager – Wear OS

    Today, we are announcing important changes to Wear OS watch face development that will affect how developers publish and update watch faces on Google Play. As part of our ongoing effort to enhance Wear OS app quality, we are moving towards supporting only the Watch Face Format and removing support for AndroidX / Wearable Support Library (WSL) watch faces.

    We introduced Watch Face Format at Google I/O in 2023 to make it easier to create watch faces that are customizable and power-efficient. The Watch Face Format is a declarative XML format, so there is no executable code involved in creating a watch face, and there is no code embedded in the watch face APK.

    What’s changing?

    Developers will need to migrate published watch faces to the Watch Face Format by January 14, 2026. Developers using Watch Face Studio to build watch faces will need to resubmit their watch faces to the Play Store using Watch Face Studio version 1.8.7 or above – see below for more details.

    When are these changes coming?

    Starting January 27, 2025 (already in effect):

    Starting January 14, 2026:

      • Availability: Users will not be able to install legacy watch faces on any Wear OS devices from the Play Store. Legacy watch faces already installed on a Wear OS device will continue to work.
      • Updates: Developers will not be able to publish updates for legacy watch faces to the Play Store.
      • Monetization: The following won’t be possible for legacy watch faces: one-off watch face purchases, in-app purchases, and subscriptions. Existing purchases and subscriptions will continue to work, but they will not renew, including auto-renewals.

    What should developers do next?

    To prepare for these changes and to continue publishing watch faces to the Play Store, developers using AndroidX or WSL to build watch faces must migrate their watch faces to the Watch Face Format and resubmit to the Play Store by January 14, 2026.

    Developers using Watch Face Studio to build watch faces will need to resubmit their watch faces to the Play Store using Watch Face Studio version 1.8.7 or above:

      • Be sure to republish for all Play tracks, including all testing tracks as well as production.
      • Remove any bundles from these tracks that were created using Watch Face Studio versions prior to 1.8.7.

    Benefits of the Watch Face Format

    Watch Face Format was developed to support developers in creating watch faces. This format provides numerous advantages to both developers and end users:

      • Simplified development: Streamlined workflows and visual design tools make building watch faces easier.
      • Enhanced performance: Optimized for battery efficiency and smooth interactions.
      • Increased security: Robust security features protect user data and privacy.
      • Forward-compatible: Access to the latest features and capabilities of Wear OS.

    Resources to help with migration

    To get started migrating your watch faces to the Watch Face Format, check out the following developer guidance:

    We encourage developers to begin the migration process as soon as possible to ensure a seamless transition and continued availability of your watch faces on Google Play.

    We understand that this change requires effort. If you have further questions, please refer to the Wear OS community announcement. Please report any issues using the issue tracker.




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  • Shaquille O’Neal to Pay Nearly $2M to Settle FTX Lawsuit

    Shaquille O’Neal to Pay Nearly $2M to Settle FTX Lawsuit


    NBA Hall of Famer (and prolific franchise owner) Shaquille O’Neal will pay $1.8 million to settle claims from investors that he misled them into investing in FTX, the bankrupt and infamous crypto exchange formerly led by Sam Bankman-Fried.

    The settlement will cost Shaq around $1 million more than he got paid for the FTX commercial in the first place, which was reportedly around $750,000.

    RELATED: From Tom Brady to Kevin O’Leary – See Who Lost Big in the Wake of the FTX Crypto Collapse

    After being named in a class-action lawsuit in December 2022 alongside other celebrities who starred in FTX promotions, including Tom Brady and Larry David, O’Neal told CNBC that he was just acting in a commercial, not giving financial advice.

    “A lot of people think I’m involved, but I was just a paid spokesperson for a commercial,” O’Neal said at the time.

    O’Neal allegedly dodged process servers for months but was served with legal documents in April 2023.

    If approved by the judge overseeing the case, the settlement would officially end the class action lawsuit, which was filed by FTX investors who deposited money between May 2019 and late 2022, and release him from future liability in this matter, fully resolving all claims without O’Neal having to admit any wrongdoing. It also bans him from seeking reimbursement from the FTX estate, per CNBC.

    RELATED: Sam Bankman-Fried Sentenced to 25 Years in Prison for Multibillion-Dollar Crypto Fraud

    Bankman-Fried is currently serving a 25-year prison sentence for seven counts of fraud and conspiracy related to the FTX collapse.

    Business Insider reports he may be released four years early for good behavior.



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  • The Next Chapter for Streetball? How Creators Are Taking Over Basketball

    The Next Chapter for Streetball? How Creators Are Taking Over Basketball


    Opinions expressed by Entrepreneur contributors are their own.

    Every basketball player dreams of making it to the NBA — but for most, that dream goes unrealized.

    “When you stop playing, a part of your identity as a basketball player fades,” says Scotty Weaver, a former college hooper turned basketball content creator. “It’s always that feeling of never making it.”

    While playing overseas or in semi-pro leagues is still an option, it rarely comes with the recognition that the NBA offers. With The Next Chapter, Weaver is aiming to change that.

    Co-founded with fellow basketball creator D’Vonte Friga, The Next Chapter (TNC) is a premier 1v1 basketball league spotlighting some of the most dynamic streetballers in the game. Players go head-to-head for cash prizes in a format reminiscent of cage fighting.

    Related: 7 Lessons from Basketball to Help You Succeed in Business

    The prologue

    Weaver was in the streetball content world long before TNC, starting out working with BallisLife doing content with their East Coast squad, where he met standout player Isaiah Hodge, aka Slim Reaper. They left Ballislife and started making their own street ball content with a group called The Wild Hunt. Weaver would bring his Wild Hunt team to local parks and film five-on-five basketball videos.

    “We had a bunch of guys who were characters,” Weaver says. “Slam dunkers, guys doing creative dribbling, big talkers. Everyone brought their own personality and energy.”

    The five-on-five format helped draw big crowds, but it made it tough for Weaver to pay the players involved consistently.

    “To help pay the team, we asked after the event if they wanted to run some one-on-ones with people at the park,” he explains. “When that video comes out, we’ll post it as the next chapter — and whatever it generates will be how we pay you. So your ability to earn is directly tied to your performance in the video.”

    That model incentivized players to talk trash, play flashy and stand out, turning the games into even better content.

    They started featuring one of their players, Lah Moon, in a one-on-one after every park run, challenging the best and bravest from the crowd. After a string of undefeated performances, Moon finally met his match in former college hooper Nasir Core, whose dominant showing made him a standout in the community.

    Sensing they were onto something, Weaver brought Core in as another featured one-on-one player, laying the groundwork for what would eventually become The Next Chapter. Season One featured seven players, each compensated based on how well their videos performed. They shot all seven episodes in a single day and posted them over several months.

    “Season one did great,” Weaver says. “Players started to see how much money they could make on this.”

    What began as a way for players to make some extra money has unexpectedly evolved into a potential career path for streetball creators.

    “We just paid attention to what people wanted to watch,” Weaver says. “What we’re building is a basketball league — whether it’s one-on-ones, two-on-twos, three-on-threes, or five-on-fives. Right now, we’re focused on ones because they’re far more marketable. But we never want to close ourselves off to the idea of doing it all.”

    Related: ‘This is the Future’: WNBA Legend Lisa Leslie Reflects on the WNBA’s Growth and Championing Small Business

    The ‘UFC’ of hoops

    TNC’s marketing strategy channels the spirit of Vince McMahon and Dana White, building stars by spotlighting unique personalities and skill sets. YouTube phenom Devonte Friga knows this process well, having grown his personal channel to over a million followers.

    “We’re trying to build the UFC of one-on-one basketball,” Friga says.

    He points to one of TNC’s standout players, J Lew, whom the marketing team cleverly labeled “the internet’s shiftiest hooper.”

    “There are so many players like that — each with small, unique parts of their game that define who they are. Take NAS, for example. Online, he’s dominant. He doesn’t just win — he wins big — and makes sure everyone knows it. Then there’s Moon, whose unorthodox one-on-one style is so distinctive that NBA 2K flew him out to capture his crossover move, even though he’s not an NBA player. It’s those little things — the way a player stands out — that turn them into a star.”

    The next chapter for The Next Chapter

    Although most TNC players are streetballers, the league is experimenting with a new format on June 6: a one-on-one showdown between former NBA players Lance Stephenson and Michael Beasley, with $100,000 at stake.

    The matchup will serve as the finale of Season 2, which featured 20 episodes of the two pros coaching opposing squads, building anticipation for their long-awaited faceoff. The event will be available via pay-per-view, a bold move for a league whose audience is accustomed to free content.

    Still, Weaver is confident fans will see the value.

    “I think it’s about proving to your audience that when you ask them to spend their money, there has to be a clear sense of value — like, wow, I actually got something great in return — rather than, this just feels like the same thing I was getting for free, but now I have to pay for it.”

    While some details are still being finalized, Weaver estimates that moving forward, about 95% of TNC content will remain free, with roughly 5% behind a paywall.

    While others — like former NBA star Tracy McGrady with his OBL league — have explored the 1v1 basketball space, The Next Chapter is carving its path from the ground up.

    “Unlike Tracy’s league, we don’t need to be something big right away,” says Friga. “What we’re building is completely different, and I believe it has the potential to become a billion-dollar industry.”



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  • Disney, Universal Sue AI Startup Midjourney: ‘Plagiarism’

    Disney, Universal Sue AI Startup Midjourney: ‘Plagiarism’


    Disney and Universal have brought the first major AI copyright lawsuit in Hollywood against AI image-generating startup Midjourney.

    In a 110-page complaint filed in U.S. District Court in Los Angeles on Wednesday, Disney and Universal accuse Midjourney of copying famous characters from their copyrighted works. The movie studios state that they have sent “cease and desist” letters to Midjourney’s counsel to ask the startup to stop generating material featuring characters developed by the studios. Midjourney has allegedly disregarded their requests.

    “Midjourney, which has attracted millions of subscribers and made $300 million last year alone, is focused on its own bottom line,” Disney and Universal allege.

    Related: A 74-Year-Old Needed a Lawyer, So He Used an AI Avatar in Court. It Didn’t Go Well.

    Some of Disney’s copyrighted characters include Darth Vader from “Star Wars,” Elsa from “Frozen,” and Homer Simpson from “The Simpsons,” while characters from Universal include minions from “Despicable Me,” Po from “Kung Fu Panda,” and Hiccup from “How to Train Your Dragon.”

    According to the lawsuit, only Disney and Universal are allowed to commercialize these characters and build a business around them. However, Midjourney has allegedly allowed its subscribers to generate images of characters like Darth Vader in violation of copyright laws.

    Disney and Universal included multiple examples in the complaint of AI-generated images from Midjourney featuring characters from “Cars,” “Shrek,” and other movies.

    Disney and Universal are asking for a jury trial, calling Midjourney’s actions “textbook copyright infringement” and stating that the AI startup “threatens to upend the bedrock incentives of U.S. copyright law.”

    “Midjourney is the quintessential copyright-free-rider and a bottomless pit of plagiarism,” Disney and Universal allege.

    Related: New York Lawyer Uses ChatGPT to Create Legal Brief, Cites 6 ‘Bogus’ Cases: ‘The Court Is Presented With an Unprecedented Circumstance’

    Midjourney is a text-to-image AI generator that churns out images in seconds based on user prompts. It sells monthly subscriptions ranging from $10 per month for a basic plan to $120 per month for a mega subscription. The startup was founded in 2021 and has since generated $50 million in revenue in 2022 and $300 million in revenue in 2024.

    Midjourney notes on its website that it is “a small self-funded team” with “11 full-time staff.”

    While Disney and Universal’s lawsuit against Midjourney represents the first major Hollywood lawsuit against an AI startup, another groundbreaking AI case was filed last week. Reddit became the first major tech company to sue an AI startup, alleging in the complaint that the $61.5 billion startup Anthropic used the site for training data without permission.

    AI copyright cases can get expensive, too. Getty Images CEO Craig Peters said last month that Getty has spent millions of dollars in a years-long legal fight with AI image generator Stability AI.

    Getty alleged that Stability AI illegally scraped more than 12 million copyright-protected media from its site to train its AI image generator. Getty launched the suit in January 2023; the case is set for an initial trial on June 9.

    Disney and Universal have brought the first major AI copyright lawsuit in Hollywood against AI image-generating startup Midjourney.

    In a 110-page complaint filed in U.S. District Court in Los Angeles on Wednesday, Disney and Universal accuse Midjourney of copying famous characters from their copyrighted works. The movie studios state that they have sent “cease and desist” letters to Midjourney’s counsel to ask the startup to stop generating material featuring characters developed by the studios. Midjourney has allegedly disregarded their requests.

    “Midjourney, which has attracted millions of subscribers and made $300 million last year alone, is focused on its own bottom line,” Disney and Universal allege.

    The rest of this article is locked.

    Join Entrepreneur+ today for access.



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