دسته: اخبار اندروید

  • Iterate your way to success with A/B testing

    Iterate your way to success with A/B testing


    New features

    A/B testing can be a great way to gauge your user’s reaction to new features before rolling them out to your entire app.  For example, Onefootball, a leading soccer app, wanted to test a Top News section in their app’s News stream. However, they first wanted to determine whether this potential change would lower revenues. They set up a test with a control group and two exposed groups, which showed them that this proposed change would not hurt revenue.  As a result, the feature increased daily engagement by 5 percent, and articles read on the app rose by 6 percent.



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  • Protecting the mobile app ecosystem

    Protecting the mobile app ecosystem


    Mobile apps have transformed the way people engage with the world. From gaming, to ride sharing, to messaging, apps enrich the lives of billions — and are often funded by ads. Ads help make content available to everyone, creating a more diverse ecosystem of apps for people to enjoy. But one of the biggest threats to ad-supported content is ad fraud, a pervasive issue for users, developers, and advertisers alike. 

    For over 20 years, Google has been heavily investing in creating a healthier ads ecosystem that generates value fairly, for everyone involved. In 2019, we delivered on key initiatives to protect advertisers, publishers, and users. 

    • Protected advertiser spend by reducing ad fraud: Google blacklisted numerous bad actors that were found to be committing large scale invalid traffic and ad fraud, which violates Google policies. In 2019 Google removed tens of thousands of apps and developers that were found to be in violation of our policies, from both AdMob and Play. Taking corrective action was an imperative step in protecting advertiser dollars, leveling the playing field for legitimate publishers, and removing bad app experiences for users.
    • Protected publisher revenue from app spoofing: Bad actors may attempt to disguise their inventory as a high value app to unfairly claim associated ad revenue. To help publishers publicly declare authorized inventory to combat this issue, we launched our app ads.txt solution in August 2019 and in just four months, the majority of Google’s app ad inventory is now ads.txt-protected.
    • Improved safety of family-friendly content for users: In addition to fighting ad fraud, the Google Play and Ads teams both announced new steps to help ensure that ad content served in apps for children is appropriate for their intended users. The Play team updated its Families Policies and the requirements for inclusion in its Designed for Families (DFF) program to better ensure that apps for children are appropriate. AdMob now offers a maximum ad content rating to give publishers more control over the ad content shown to their users. 

    We know that ensuring a safe and high quality app experience has never been more important to the success of your business. That’s why multiple teams across Google are coming together to further secure and protect the ads ecosystem for our most important audiences. As a preview, here are three key areas where we are focused and you can expect to hear more from us in the months ahead:

    • Double down on safeguarding advertiser spend from invalid traffic: One area of focus for the Ads team is developing new ways to detect disruptive ads shown outside of the app — for example, out-of-context ads from an app not currently in use. This behavior violates Google policies, so Google removes these apps from both AdMob and Play — in fact, a recent enforcement sweep resulted in the joint removal of nearly 600 apps. Our investigations are ongoing and when we find violations we will continue to take action.
    • Help app publishers towards compliance with industry regulations: As industry regulations evolve, Google is providing tools for app publishers to manage their compliance strategy, maintain user trust, and minimize the risk of losing revenue.
    • Give users more control over their app experiences: Android is making fundamental platform changes to minimize interruptions in app experiences and keep the user more in control of what’s shown on their screen. 

    We’re excited to build on this momentum in app ad safety as well as peace of mind. Stay tuned for more updates over the next year on how Google is protecting its ad systems and improving ad traffic quality. 



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  • Join us for the digital Google for Games Developer Summit

    Join us for the digital Google for Games Developer Summit


    Last month, Game Developers Conference (GDC) organizers made the difficult decision to postpone the conference. We understand this decision, as we have to prioritize the health and safety of our community. GDC is one of our most anticipated times of the year to connect with the gaming industry. Though we won’t be bringing the news in-person this year, we’re hosting the Google for Games Developer Summit, a free, digital-only experience where developers can watch the announcements and session content that was planned for GDC.  

    Google for Games Developer Summit

    The Developer Summit kicks off on March 23rd at 9:00AM PT with our broadcasted keynote. Immediately following, we’ll be releasing a full lineup of developer sessions with over 10 hours of content to help take your games to the next level. 

    Here are some types of sessions to expect:

    • Success stories from industry leaders on how they’ve conquered game testing, built backend infrastructure, and launched great games across all platforms. 
    • New announcements like Android development and profiling tools that can help deploy large APKs to devices faster, fine tune graphic performance, and analyze device memory more effectively.
    • Updates on products like Game Servers (currently in alpha)—a fully managed offering of Agones, letting developers easily deploy and manage containerized game servers around the globe.

    Sign up to stay informed at g.co/gamedevsummit

    Support for the game developer community

    We recognize every developer is impacted differently by this situation. We’re coordinating with the GDC Relief Fund to sponsor and assist developers who’ve invested in this moment to further grow their games.

    We also understand many developers were looking forward to sharing their content with peers. To help with this, developers can use YouTube to stream events from small to large using tools like Live Streaming and Premieres

    We can’t wait to share what we have in store for gaming. Discover the solutions our teams have been building to support the success of this community for years to come.



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  • Grow your games business with a player-first approach

    Grow your games business with a player-first approach


    As an avid gamer, every year I look forward to spending time with developers at GDC to celebrate together and learn from their successes. We are all disappointed that this year’s conference was postponed, but we applaud the organizers for taking steps to protect our global community. 

    Although we won’t be gathering in person this year, the Google team is hosting the Google for Games Developer Summit, a free, digital-only experience where developers can watch the announcements and session content that was planned for GDC. We still wanted to share these updates with you because we think these new products will help developers succeed and are a direct response to feedback from our developer community. 

    As we study emerging gaming trends one of the most consistent things we’ve noticed over the years is that those who build a strong games business always put players first. That means deeply understanding players at every stage of their app journey. Today, we’re announcing new solutions that help you launch a game people love, improve it based on player insights, and earn more during the time that someone is engaged with your game. 

    Launch a game players love with scaled user testing

    Appealing to players at launch is essential to the success of your game. Based on recent Google internal data, more than half of installs come within the first 8 weeks of an app’s release. To make the most of this influx of users, leading developers like Big Fish Games test their apps in beta before releasing them publicly.  That’s why last year we introduced open testing in the Google Play Console to help you get early feedback from real users before your full release. 

    To get even more testers into your app, you’ll soon be able to promote Android games with open testing in Google Ads as well. By running open testing ads in App campaigns, you can drive early users to your app to test things like app stability, user retention, monetization, and effectiveness of ad creatives—then use the learning to improve your results when you launch. 

    In one example, Chinese developer NetEase used open testing ads to reach more beta users that helped them optimize in-app purchase behavior based on open testing data.  For their new game, Dawn of Isles, Netease was able to double in-app purchases which ultimately led to higher lifetime value (LTV) at launch.



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  • How app developers can optimize ads revenue during COVID-19

    How app developers can optimize ads revenue during COVID-19


    Increase operational efficiency with automated features 

    Maximize revenue from multiple networks with mediation

    Waterfall management takes up a lot of time and manual work. Ad Network Optimization offers an easy solution to help you automate that process and free up time to spend on other areas of your business. This feature automatically pulls in the freshest CPM value from each network in the waterfall and allows the one with the highest eCPM to serve the ad. 


    Optimize AdMob demand on other platforms

    If you are using a different platform to mediate AdMob demand, you can set your ad units to a Google optimized eCPM floor which allows Google to dynamically set the floors based on your preference. The AdMob Network’s eCPM floor placement will then be adjusted with the other ad networks automatically to help you maximize total revenue. 

    We hope the best practices shared here can help inform your monetization strategy during this time. If you’re interested in other tips to help your app business, check out Google Play’s best practices for your in-app products and subscriptions.

    1. Google Data, Global English, Feb 26 – Apr 25, 2020 vs Feb 25 – Apr 25, 2019



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  • Best practices to optimize AdMob demand to earn more

    Best practices to optimize AdMob demand to earn more


    Optimize performance of the AdMob network with multiple calls

    Multiple calls is the practice where app publishers call the same network multiple times for a single ad request as a way to maximize inventory access and earn more. When working with AdMob mediation, we recommend using Ad Network Optimization (ANO) as it can help you optimize revenue across multiple networks automatically. The AdMob network allows up to three calls for the same ad request. For publishers who are interested in calling Google from third-party mediation platforms, below are some general guidelines.

    1. Set up three baseline calls to test high, middle, and low price tiers. For the high-tier call, place it at the very top of your waterfall. We recommend setting a floor price at the same CPM as your highest line-item. For the medium-tier call, place it at about 50 percent of the top call’s floor price. As for the low-tier call, place it near the bottom of the waterfall to allow Google to fill at almost any floor price. 
    2. Make sure there’s an adequate range of CPM price difference between the calls to drive up the floor price effectively instead of adding more calls.
    3. Continue to test floor prices and ad formats with a small percentage of your inventory to capture any upward trends to earn more. 

    As we can see from the above, this approach requires a lot of time commitment from publishers. If you’re looking to reduce time spent optimizing your performance, we recommend taking advantage of the AdMob platform. We offer many built-in features to help you optimize demand across Google and many other ad network partners more effectively. Instead of making manual updates to manage the waterfall, you can turn on ANO to automate that process. Mediation a/b testing is another great feature for you to test and refine your waterfall setup. AdMob also offers an in-app real time bidding solution called bidding to help publishers maximize revenue. If you’re interested to know more about bidding or the a/b testing feature, please talk to your account manager. To get started with mediation, simply log in to your AdMob account.



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  • Grow your games business with new ads solutions

    Grow your games business with new ads solutions


    Maximize your ad revenue

    To help you get the most value from your ads, Open Bidding will be available as a beta to all AdMob developers this fall. Today, many developers rely solely on waterfall mediation, a tried-and-true way to monetize with multiple advertising sources that can be hard to set up and manage at scale. Waterfall mediation calls ad networks one at a time until one of them returns an ad. Though effective, you could be losing out on additional revenue since networks are prioritized based on historical CPMs, rather than real-time pricing.

    As Google’s in-app bidding solution, Open Bidding puts participating networks in a fair real-time auction to compete for your impressions, so the winner is always the highest paying network. This means you’ll get the highest revenue available for every impression. With Open Bidding, you can find the most popular demand sources to compete for your impressions in real time. Open Bidding makes earning more even easier by eliminating the need to manually set CPMs and reducing the number of SDKs your teams need to integrate and manage. 



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  • Earn more ads revenue this holiday season with engaging ad formats from Google AdMob

    Earn more ads revenue this holiday season with engaging ad formats from Google AdMob


    Optimize performance with adaptive banners

    Adaptive banners offer an easy and effective way for app publishers to enhance the performance of banner ads. With the ability to return the optimal ad size tailored for each user’s device, adaptive banners can help publishers maximize the performance of banner ads with minimal coding.

    Adaptive banners can be placed in two ways:

    • Anchored placement: banners will appear locked to the top or bottom of the screen. Adaptive anchor banners were first introduced in late 2019 and are now available for all publishers to use.

    • Inline placement: banners will appear in scroll view within app content. This is a new placement that is now available in closed beta.

    To learn more and get started with adaptive banner ads, start here or reach out to your account manager. 



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  • Advancing mobile app inventory quality with app reviews

    Advancing mobile app inventory quality with app reviews


    How to prepare for the changes

    We recommend publishers complete the app review process by linking mobile apps to supported app stores and claiming their mobile apps to prevent potential interruptions in monetization. If next steps are required from a publisher to complete the process, we’ll send timely updates in the publisher’s account, the policy center or via email. 

    We’re excited about the benefits app review can bring to publishers and advertisers. And we’ll continue to share our efforts in creating a healthy and sustainable ads ecosystem. 



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  • Join us for Google for Games Developer Summit 2021

    Join us for Google for Games Developer Summit 2021



    Announcing Google for Games Developer Summit 2021, an online event to help game developers grow your business.



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